So where does that creatively driven gamer go to quench that need? Well if your Google-Fu is strong enough, there's quite a few places really. So I had that bug hit me, and of course I'm first a modeler/painter so obviously if I'm building something unique for myself I'm going all out! My Flame Guardians project is somewhat built around those type of unique units. Probably the key unit in that army (you'd think it would be the Kantor HQ right...) is my Uber-Vanguard unit. The fully decked out PW, PF, and TH heavy Fast Attack unit needed something more than the metal GW models, or a bunch of plastic Assault Marines all armed with power weapon goodness. I wanted these guys to stand out, yes that usually means that the pretty unit will be the first unit that my opponent will focus on, but that can be a good thing.
***insert hypnotic voice here*** Focus on the pretty, pretty, shiny NMM goodness and conversions while my two units of Sternguard Vets and Kantor take and hold your objectives and destroy your tanks... ***end hypnotic voice***
What to do, what to do....
Heresy Era Bits Conversions!!! YESSSSSSS!!!!!
There are a few options out there, and I'm going to focus on two sites and their bits specifically. For my Uber-Vanguard unit I decided I wanted to portray a unity that represented a very specialized group of Space Marine Heros. Sure the 1st Company gets the Terminator Armor, but what about those who are considered the creme-de-la-creme of the Assault Marines...So were born the Flame Guardians Honored Ones!
I've always like Assault squads, and of course one can run Shrike and get some cool Infiltrate goodness with an assault unit. Nothing like having Shrike and a 10-man assault squad just "pop" up behind enemy lines. Ahhh, Good Times! But I digress.
So I wanted my Honored Ones to have a pre-Heresy or Heresy look and feel to their armor. I didn't want to do a lot of sculpting (cause I suck at it) and I knew that there were some great conversion bits out there. When you combine those with regular Assault Marines bits or BA Death Company Legs you can achieve some pretty slick looking Vanguard Vetrans.
The options I considered were from Chapterhouse Studios and MaxMini. Both have their strong points, and weak points. Personally I do wish I would have gone a bit of a different route than the one I did, and I may consider doing up a few additional models with a few different bits to add some additional options to the unit.
First up the bits options from MaxMini:
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The detail on the packs is great though, but like I said there's just something about the packs that kept trowing me off. Cost wise they are pretty reasonable considering you'll be ordering them from the UK. For 5 Jump Packs you'll be out 5.65 Euros or $7.25 plus shipping of 3.00 Euros or $3.85. So $11.10 for 5 Heresy Era Jump Packs. Actually not all that bad. Of course I am running a squad of 10 Vanguard Vets, so I would have to tack on an additional $7.25 for the additional 5 packs. So $18.35 for 10. Again, not all that bad for what you get. Now I did not order these.
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Now onto the ones I did go with. Not that I regret what I went with, I just wish I'd have seen the Maxmini Steam Knights FIRST. Then of course I would have had to pay shipping from two locations though.
Next up is Chapterhouse Studios' Horus Heresy Era bits.
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Now these bits ARE more expensive than the Maxmini Jump Packs. At $10.00 for five and $5.00 for shipping they come out to costing a bit more ($25.00 for 10 with shipping) than the Maxmini Jump Packs. Again, you get what you pay for and I'm MORE than satisfied with the Chapterhouse Studios' bits.
So what about Heresy Era heads you say? Well Chapterhouse has two options for the heads, and to be honest, while I like them, I still wish I'd have gone with the Maxmini Steam Knights. The options are Spikey or Masked. Both are very detailed, but only come in a set of 4 vs. the 5 Steam Knights from Maxmini. Again, not a big deal, though at the same time kind of falls into the "doesn't make sense" due to the fact that at the very minimum one needs 5 heads to make a Combat Squad and I needed 10 heads to make my Vanguard. Not a huge issue since I used a Sergeant Chronus head for my Champion meaning I only needed 9, so a quick conversion to a Beaky Head got me to my 8.
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I really didn't like the Spikey headed bits. They would make a great Chaos conversion, especially for those building an army that had just fallen to chaos, or was perhaps in the process of falling and you had those marines who were beginning to adorn their armor with additional "trinkets" but for the look of my Honored ones they didn't do it for me. I did think of getting them though and just filing off the spikes because I like the overall look/feel of the bits.
I chose to use their Masked heads. I like the look/feel of them and I think they work great as Assault Marine heads as the rebreathers just look darn cool. Again, the problem being was that they only come 4 in a set instead of 5. I contacted Nick on this logic, and was told that at the time the sculptor did only a set of 4 instead of 5. Per Nick: "Mainly because at that time the sculptor decided to do a set of 4, pretty much I have set that number to 5 now :)". This is the set I chose to go with and I'm for the most part happy with that decision.
Cost for the heads is $3.75 for a set of 4 heads. Shipping is still $5.00 so with 2 sets (what I ordered) that came to $12.50 for 8 heads. Comparatively speaking this is cheaper than going with the Maxmini heads as even if one was to order 3 sets, the shipping would still be only $5.00 (still high for padded envelops) leaving the total for 12 heads at $16.25 vs. $18.35 for 10 heads from Maxmini.
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Let me know what you've done to make your army unique to your taste!
-BJC
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